Snowboarding motion graphics spot #2

I just finished creating my second snowboarding motion graphics spot. Because the Burton spot had more of a graphical approach, I tried to do something a bit more photo realistic. It was fun to create this spot but now I’m itching to go boarding even more. Oh yeah, I have no idea why this is for Transworld. 😛 Also, I’ve heard many different arguments about the most efficient way of animating the camera in 3D space. I guess in the end, it just depends on the project. I’m experimenting with one-node vs two-node, parenting to nulls, expressions, yada yada but ultimately, some rigs work better in different situations. And yea, I really need to learn Pro Tools or become best friends with a sound designer..

Anyways, check out the spot here and feedback is always always appreciated:




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